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Description |
Infinite Crisis HUD Revision Mockup |
Project |
IC |
Company |
Turbine/WB Games |
Tools/Media |
Photoshop, Illustrator |
Responsible
for: |
UI design and graphics excluding artifact iconography |
Comments |
One of the first tasks I was given when I joined IC was to take stock of the main HUD and mockup possible revisions, including the artifact system. The critical data to be conveyed in the artifact system included the current level of each artifact, the cost to upgrade, the change in stats for each level, the level cap, and the progress towards artifact category level ceiling. We were not able to implement these changes before the project was cancelled. |
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